SOLID – The Principles of Object Oriented Design
S.O.L.I.D. is an acronym for the first five object-oriented design(OOD) principles by Robert C. Martin, popularly known as Uncle Bob.These principles, when combined together, make it easy for a programmer to develop software that are easy to maintain and extend. They also make it easy for developers to avoid code smells, easily refactor code, and are also a part of the agile or adaptive software development.
Note: this is just a simple “welcome to S.O.L.I.D” article, it simply sheds light on what S.O.L.I.D is.
S.O.L.I.D. stands for:
When expanded the acronyms might seem complicated, but they are pretty simple to grasp.
- S – Single-responsiblity principle
- O – Open-closed principle
- L – Liskov substitution principle
- I – Interface segregation principle
- D – Dependency Inversion Principle
Let’s look at each principle individually to understand why S.O.L.I.D can help make us better developers.
https://scotch.io/bar-talk/s-o-l-i-d-the-first-five-principles-of-object-oriented-design